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- on grointro
- global grosectactive, groanimatelist, gropointer, GROChooseQuit
- GROENTSECTION()
- set grosectactive to 1
- set the castNum of sprite 6 to 48
- set the locH of sprite 11 to 200
- set the locV of sprite 11 to 200
- set the ink of sprite 11 to 39
- set the castNum of sprite 17 to 64
- set the castNum of sprite 18 to 65
- set the castNum of sprite 35 to 81
- set the locH of sprite 17 to 380
- set the locH of sprite 18 to 430
- set the locH of sprite 35 to 380
- set the locV of sprite 17 to 288
- set the locV of sprite 18 to 337
- set the locV of sprite 35 to 288
- set the castNum of sprite 20 to 92
- set the locH of sprite 20 to 200
- set the locV of sprite 20 to 200
- set the ink of sprite 20 to 39
- updateStage()
- set the castNum of sprite 10 to 30
- set the locH of sprite 10 to 517
- set the locV of sprite 10 to 264
- updateStage()
- repeat while (grosectactive = 1) and (GROChooseQuit <> 2)
- GROQuitCD()
- if GROChooseQuit <> 2 then
- repeat while (the movieTime of sprite 10 < 3060) and (GROChooseQuit <> 2)
- GROQuitCD()
- if GROChooseQuit = 2 then
- exit repeat
- end if
- if the movieTime of sprite 10 >= 1420 then
- set the castNum of sprite 13 to 26
- set the locH of sprite 13 to 100
- set the locV of sprite 13 to 400
- set the ink of sprite 13 to 0
- end if
- if the movieTime of sprite 10 >= 1640 then
- set the castNum of sprite 14 to 25
- set the locV of sprite 14 to 255
- set the locH of sprite 14 to 140
- set the ink of sprite 14 to 0
- end if
- if the movieTime of sprite 10 >= 1840 then
- set the castNum of sprite 15 to 24
- set the locV of sprite 15 to 330
- set the locH of sprite 15 to 100
- end if
- if the movieTime of sprite 10 >= 2038 then
- set the castNum of sprite 16 to 23
- set the locV of sprite 16 to 440
- set the locH of sprite 16 to 140
- set the ink of sprite 16 to 0
- end if
- if rollOver(18) then
- if the mouseDown then
- set the movieRate of sprite 10 to 0
- if GROChooseQuit <> 2 then
- repeat while the movieRate of sprite 10 = 0
- if rollOver(17) then
- if the mouseDown then
- set the movieRate of sprite 10 to 1
- end if
- end if
- groANIMATESCREEN()
- if GROChooseQuit = 2 then
- exit repeat
- end if
- end repeat
- end if
- end if
- else
- if rollOver(17) then
- if the mouseDown then
- set grosectactive to "true"
- set the movieRate of sprite 10 to 1
- end if
- end if
- end if
- updateStage()
- if GROChooseQuit = 2 then
- exit repeat
- end if
- end repeat
- end if
- if GROChooseQuit = 2 then
- exit repeat
- end if
- if rollOver(17) then
- if the mouseDown then
- set the movieTime of sprite 10 to 0
- end if
- end if
- groANIMATESCREEN()
- if GROChooseQuit = 2 then
- exit repeat
- end if
- end repeat
- end
-